Team Members

Anna Goodwin – Project Coordinator/Lighting

Robyn Roach – Compositing Lead

Danci Shen – Look Dev/Virtual production

Bua Kanjanapongporn – Look Dev/ Lighting

Sheng Hao Wang – Modeling/Rigging/Animation

2/4

Hello, this is the fifth week of the SCAD x CATT x Harbor x ETC blog!

Tomorrow is the big day (XR shoot) for the team!!! But still had quite a few things to do before getting on the stage. Based on the to-do list, the team wanted to refine the robot arm animation for one of the environments used on the XR stage. To facilitate new animation, I took the model Bua acquired early on and installed a new joint rig so we can bake movement keys into the joints, allowing us to export the animation alongside the asset FBX.

Next, based on the XR stage requirements, I fine-tune the loop animation in response to the team’s feedback from our evening Zoom meeting the day before the XR stage shoot.

Then I import the FBX file into Unreal Engine to ensure all required assets are in order before handing the file to Bua for scene integration.

2/5

Finally, the day that the team has been preparing for!!! The team starts the day on the XR stage at 9 in the morning. During preparation, I set up a Zoom link to livestream the team’s progress on the XR shoot to the rest of the class and the mentors. We were excited when Kyle joined the meeting early and gave me a quick tour of the work we were doing.

During the shoot, I helped out Bua set up practical lights to match the lighting conditions of our Unreal environments, so our actress would not look out of place in comparison to our digital environments.

In the kinetic room, we set up large spotlights (with help from Conner) to simulate overhead lighting, which solved the lighting angle problem we had with the equipment we brought

Throughout the day’s shoot, I have the important task of helping the team capture HDRI photos for each digital environment we use. Before capturing the HDRI photos, I thought they probably wouldn’t work well with the XR stage, but to my surprise, they worked really well, and the data came out great, with the small issue of a purple hue that we need to clean up.

We wrap up the XR shoot by transferring the footage captured with the XR stage camera. And the size of the data we got from the whole day shoot is quite large (405GB). Which also took me overnight to upload all the data onto the team dropbox.

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